Ah, the RSE generation. Personally my favorite generation even though the game itself is probably the guiltiest in terms of padding game design as over half the routes were waterways meant to be traversed via Surf or Dive. This of course meant endless random encounters and trainer battles. While the game touted new additions such as abilities and double battles, my favorite thing about the RSE generation was the addition of weather changing moves that changed the battlefield.

I hope you like Surf, because you're going to do a lot of it!
