Friday, July 22, 2011

Monday Night Combat's Anniversary is Coming Up!


In about a month, I'll reach my one year anniversary with one of the most satisfying purchases I've ever made from the Xbox Live Arcade: Monday Night Combat.

When Monday Night Combat first piqued my interest, it was probably 4 years ago, 3 years before the game even released. I remember seeing a colorful trailer with 6 different, colorful characters of varying designs, fighting against robots, turrets, and other characters like themselves. The setting was some sort of futuristic, sponsored death sport with colorful characters and maps.

Wednesday, July 20, 2011

The depression and hype of Ultimate Marvel vs Capcom 3


When it comes to fighting games, I have put up with a lot from Capcom. Street Fighter 2, Street Fighter Alpha 3, Street Fighter 3. When games like Super Street Fighter IV: Arcade Edition and Blazblue: Continuum Shift II came out, I held out hope that any updates to Marvel vs Capcom 3 would be via DLC.

Then Ultimate Marvel vs Capcom 3 was announced.

Thursday, July 14, 2011

My Irrational Indifference to Netflix's Price Hike


A few days ago, Netflix dropped one helluva bomb on its customers which includes myself. The $9.99 package, which combines both unlimited web-streaming and one-at-a-time DVDs by mail, will be no more. Instead, both are separate $7.99 packages, which amounts to roughly $15 for both.

There was a huge public outcry. All the major media outlets wrote about it and "Dear Netflix" was trending on twitter with angry reactions to the price hike. Reaction ran the gamut from angry comments, phone calls to Netflix, to even rage induced subscription cancellations.

Saturday, July 9, 2011

On Terraria and Minecraft


A few months ago, if you saw Terraria you might've thought it was a cash-in copy of Minecraft. But that's not really fair, nor is it accurate.

My friend also blogged about it on Tumblr and someone reblogged his post with a very adequate analogy. Minecraft is a mining game with RPG elements. Meanwhile, Terraria is an RPG with mining elements. Sheer. Brilliance. That is exactly how I feel about Terraria and it explains why it's so addictive. The RPG elements are much more pronounced in Terraria while mining is a secondary function that serves to enhance it.

Monday, May 23, 2011

A simplified history of Pokémon's metagame part 4: Diamond and Pearl

Since part 1, 2 and 3 of the history of Pokémon's metagame, there have been a lot of recurring themes and ideas. Every generation had at least one powerful and memorable change that easily makes it the reason why everyone remembers that generation. Also, the metagame at this point has been ancient history to many trainers.

But now we're in our 4th generation with the Diamond/Pearl generation, or DP generation. DP was the first Pokémon game on the DS and it’s still fresh in many trainers' minds. But in my opinion, the changes brought forth in DP were some of the biggest changes ever. Old contenders flailed about in the wake of these changes. Old ideas had to be reworked as long held mechanics were turned on their head. And much like SkarmBliss and Curselax before it, one thing so defined the generation that it would be forever remembered no matter how much the metagame may change in the future. Many readers are probably familiar enough with the DP generation to know many of the things I'll be talking about.